Mission & Vision
Learn the philosophy, mission, values, and guiding principles behind Kyokushin Bangladesh and our official branch structure.
Mission & Vision
HOW THE MODERN WORLD IS DAMAGING CHILDREN AND
WHAT KYOKUSHIN KARATE
CAN DO ABOUT THIS MATTER
When technology is the solution to one problem, it becomes the cause of other problems. 61% of all obese boys and 63% of all obese girls have been reported to watch television for two or more hours each day. Children who spend more time in front of screens and less time outside have narrower blood vessels in their eyes- an issue that’s been linked to cardiovascular disease in adults.
Our generation has come out with brand new technologies such as the smartphone, tablet, laptop, PlayStation, Wii, Xbox, etc. Children are 50% more likely to experience pain in their fingers and wrists for every hour per day they play video games. Children who use smartphones and tablets are at risk of potential irreversible eye damage because of blue light emissions from digital devices, according to a leading Sydney optometrist.
It is not actually against technology, but we have to restrain ourselves while using it. It may be fun, but they have caused young kids to start getting too dependent on it at an early age. Instead of doing their homework, chores, spending time with their family, or playing sports, most choose browsing, video games, or online chatting as their main priority.
Technology has largely contributed to obesity and lack of physical activity, especially in our young generation and children. 84% of 18 to 24-year-olds admitted to having back pain from being slumped over their phones, known as
‘tech neck ’. Also, with the amount of wireless technology, radiation has become a concerning health issue in today’s world. It is very alarming that our new generation does not spend time together with family because they are always using the internet. The problem is that, through the internet, they can see and do whatever they want. They are
getting addicted to browsing, feed scrolling, gaming, and the internet in general.